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Primiri Training Tool

RhinoCorps Ltd. Co. 2017 - 2020
Primiri Training Tool screenshot 1Primiri Training Tool screenshot 2Primiri Training Tool screenshot 3

Lead programmer on a training/simulation tool at RhinoCorps, creating the majority of the code and user interface along with core Unreal Engine tooling.

/ Highlights

  • Lead programmer on the Primiri training tool — created a majority of the code and user interface.
  • Built a RuntimeImporter plugin in Unreal 4 (FBX SDK + Assimp) for loading 3D models at runtime.
  • Drove AutoCAD-to-3D pipeline improvements that cut VRAM usage by 40%.
  • Prototyped a networked first-person shooter that could connect to a real-world combat simulation.

/ Tech

Unreal Engine 4 C++
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/ Contact Me

Feel free to reach out. I'm always open to discussing new projects and opportunities.